By Hesse J.
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Extra resources for A p-extremal length and p-capacity equality
What are the studio’s key game titles? Magnets is our current game which will be out in October. I have worked in games for over 20 years, though this is just the first time I’ve made things for myself. Do you have your own in-house engine or use a third party system? If third party, which one do you use? Everyone uses Unity Pro. We have some things that still work in XNA, but we have migrated over the last 18 months. Which platforms do you release on now / plan to release on? Magnets will be released on PC, Mac and Linux.
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